Object-Oriented Programming (OOP) Concepts and Practical Implementation in Java
Track Software Development
Duration 30 hours
Skill Level Beginner
Language English

About this Course

Master OOP principles like inheritance and polymorphism using real Java examples.
Learning Mode: Learn at ALC or at Home

Detailed Course Curriculum

Hands-on module breakdown aligned with MKCL production standards and industry requirements.

  • Passing an array to a function - Explanation
  • Passing an array to a function - example code
  • Getting average age in an array
  • Getting average age in an array - (Continued)
  • Returning array reference
  • Basics of recursion
  • Basics of stacks
  • Algo to push into a stack
  • Algo to pop from a stack
  • Factorial program through recursive function
  • Practical coding of classes and objects - Part 1
  • Practical coding of classes and objects - Part 2
  • Area of rectangle
  • Area of circle
  • Hospital billing
  • Income tax calculation
  • Creating an object within the class itself
  • Array of references to objects - Company employees’ example
  • Array of references to objects - Exam result example
  • The concept of null reference
  • Assigning reference to another reference variable
  • Automatic Garbage Collection
  • Method Overloading (Compile-time polymorphism) Part 1
  • Method Overloading (Compile-time polymorphism) Part 2
  • Method overloading - Rainfall recording data
  • Constructors in Java - Part 1
  • Constructors in Java - Part 2
  • Default constructors
  • Constructor overloading
  • Constructor overloading - contd.
  • Documentation comments - Part1
  • Documentation comments - Part2
  • this keyword - Part 1
  • this keyword - Part 2
  • Basics of getters and setters
  • Using getters and setters for Office_rooms class
  • Automatic creation of setter getter code
  • Generating setters and getters for Pet_dogs class
  • Generating setters and getters for Pet_dogs class
  • static members of a class
  • Counting number of objects - static members
  • Basics of Packages
  • Access specifiers (Visibility modes) in Java
  • Understanding default and private members practically
  • Same package classes in different programs
  • Same package classes in different programs - contd.
  • Working in different packages
  • Usage of import keyword of Java
  • Usage of import keyword of Java - contd.
  • Method signatures
  • Creating abstract classes
  • Abstract class Trainers
  • The basics of interfaces
  • Practical coding of interfaces
  • Interface for areas and circumference
  • Interface for areas and circumference - Contd.
  • An interface extending another interface
  • An interface extending another interface - Contd.
  • Introduction to Inheritance
  • Syntax of applying inheritance and Method overriding
  • Writing the Java code for Inheritance
  • Multi-Level inheritance
  • Behaviour of constructors in inheritance
  • Practical example of constructors without arguments in inheritance
  • Practical example of constructors with arguments in inheritance
  • Final classes
  • Final methods
  • Assigning reference of sub-class object into super class reference variable
  • Abstract methods
  • Basics of Polymorphism
  • Practical implementation of Polymorphism - Part 1
  • Practical implementation of Polymorphism - Part 2
  • Practical implementation of Polymorphism - Part 3
  • Practical implementation of Polymorphism - Part 4
  • Basics of exception handling
  • Uncaught exceptions
  • Catching exceptions using try …. catch blocks
  • Printing Exception Class Reference Variable
  • Multiple catch blocks
  • Calling a method from within try block
  • Calling a method from within try block - Execution
  • Using super class Exception
  • Handling NullPointerException
  • Handling NumberFormatException
  • throw: throwing an exception manually
  • throws: handling checked exceptions
  • Nested try block
  • Introduction to data structures
  • Basics of Collections and ArrayList traversal using Iterator interface
  • Traversing ArrayList elements using for each loop
  • Storing user-defined objects and retrieving them using Iterators interface
  • Storing user-defined objects and retrieving them using foreach loop
  • Storing and retrieving objects of nations’ capitals
  • Using toArray() method of ArrayList class
  • Basics of linked lists
  • Explanation of logic of traversal of nodes using algorithm
  • Programs of LinkedList Collection - Part 1
  • Programs of LinkedList Collection - Part 2
  • Programs of stacks
  • Programs of stacks - Contd.
  • Programs of stacks - Contd.
  • Basics of trees
  • Adding numeric elements in a TreeSet
  • Adding string elements in a tree TreeSet
  • Removing ans element from a TreeSet
  • Searching an element from a TreeSet
  • Basics of queues
  • Explanation of insertion operation of a queue using algorithm
  • Explanation of deletion operation of a queue using algorithm
  • Programs of queues
  • ListIterator interface - Traversing collection elements in both directions
  • Using sort method of Collections class - Part 1
  • Using sort method of Collections class - Part 2
  • Sorting user-defined objects
  • Hashset explanation and example
  • Hashset with numeric values
  • Applying size and contains methods of HashSet class
  • Applying remove() method of HashSet class
  • Applying clear() and isEmpty() methods of HashSet class
  • LinkedHashset class
Eligibility Criteria
• Basic knowledge of computers and keen desire to build skills in this field.
• Open to students, job seekers, and working professionals.
Official Certification
• Official MKCL KLiC Certificate upon successful completion of the course and evaluations.
Work-Centric Learning Approach
• Step 1: Learners are given an overview of the course and its connection to life and work
• Step 2: Learners are exposed to the specific tool(s) used in the course through the various real-life applications of the tool(s).
• Step 3: Learners are acquainted with the careers and the hierarchy of roles they can perform at workplaces after attaining increasing levels of mastery over the tool(s).
• Step 4: Learners are acquainted with the architecture of the tool or tool map so as to appreciate various parts of the tool, their functions, utility and inter-relations.
• Step 5: Learners are exposed to simple application development methodology by using the tool at the beginner’s level.
• Step 6: Learners perform the differential skills related to the use of the tool to improve the given ready-made industry-standard outputs.
• Step 7: Learners are engaged in appreciation of real-life case studies developed by the experts.
• Step 8: Learners are encouraged to proceed from appreciation to imitation of the experts.
• Step 9: After the imitation experience, they are required to improve the expert’s outputs so that they proceed from mere imitation to emulation.
• Step 10: Emulation is taken a level further from working with differential skills towards the visualization and creation of a complete output according to the requirements provided. (Long Assignments)
• Step 11: Understanding the requirements, communicating one’s own thoughts and presenting are important skills required in facing an interview for securing a work order/job. For instilling these skills, learners are presented with various subject-specific technical as well as HR-oriented questions and encouraged to answer them.
• Step 12: Finally, they develop the integral skills involving optimal methods and best practices to produce useful outputs right from scratch, publish them in their ePortfolio and thereby proceed from emulation to self-expression, from self-expression to self-confidence and from self-confidence to self-reliance and self-esteem!

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